The Val Ease Central Railroad ©
Taking Z Scale to the Public Around the World
(Text and photos © Copyright Jeffrey MacHan, photos by Svein-Martin Holt)
Last Spike: Confessions of a Railroad Modeller?
Greetings, honoured readers. This issue's "Last Spike" represents five
years of uninterrupted contributions to Ztrack Magazine. It's high
time for me to come clean and make a long-overdue confession. I am not a
"model railroader"...I am a "railroad modeller"!
I know what you're thinking...a railroad or railway modeller is someone
who tries to reproduce in miniature some aspect of a real-life
railroad. We're all familiar with fellow Z-scalers who have chosen to model
the Tehachapi Pass or the Gotthard Line. Well I submit to you that the
term also applies to someone who has reproduced in miniature a
fictitious or freelanced railroad. There are numerous examples such as John
Allen's famous "Gorre & Daphetid", Lyn Wescott's "Sunset Railway &
Navigation Co.", Tony Koester's "Allegheny Midland" just to name three
well-known lines. These modellers created freelanced railroads just as real
to many of their admirers as the Union Pacific RR or the DB. I'm not
saying that the VEC is in the same class as the aforementioned railroads,
but still, where does this leave "imagineered" railroads like the "Val
Ease Central"? Can a "Chief Imagineer" be considered to be a railroad
modeller? I believe that I can make the case.
I admit that there are still differences between "real", "freelance"
and "imagineered" when it comes to crafting a miniature railroad.
Freelancers often invest a great deal of effort scratch-building
prototypically correct structures. Their layouts often have much in common with
well-known "real" railroads. But what of the VEC? About the only thing
it has in common with a real railroad is the spelling of "Union Pacific"
on the rolling stock! Other than that, the rest is pretty much an
impressionistic portrayal of a North American railroad. I didn't use any
photos or measured drawings to craft my miniature world. That's why I
call myself the Chief Imagineer and only one 'rule' applied to the
VEC..."Don't look for perfection, perfect the look!"
Motto as vision statement
My motto is made up of two parts, A: the ATTITUDE part ("Don't look for
perfection") and B: the ACTION part ("Perfect the look").
Part A (attitude) serves as a reminder to keep my general hobby goals
Part B (action) sums up my modelling approach in support of part A.
My #1 hobby goal is to have FUN which means that I gave myself
permission to Play. My SECONDARY hobby goals were chosen as the means to
achieving goal #1:
- chose a scale with intrinsic "play" value = high "cuteness" and
"thrill of the hunt" factors,
- use "off-the-shelf" components whenever possible,
- employ very basic construction techniques,
- give free rein to my imagination and ignore "conventional" model
- build a miniature railroad in a suitcase and hope that it works!
- share the results with the world.
Almost immediately after having established these goals I began to do
things quite differently compared to my previous layout-building
experiences. My normal approach would have been to start playing with track
plans and motive power rosters based on a favourite prototype line. Not
this time...for three months before I began to envisage the initial
track plan for Val Ease Central (the first suitcase), I played with
concepts in my mind: era, setting, historical background and those imaginary
inhabitants who would soon take up residence inside a 20" x 30"
The result of this armchair "imagineering" was that my railroad came to
life long before any track was laid. I also came to accept both the
advantages and the limitations of working with Z. It was great fun
inserting a believable (to me at least) model railroad into a suitcase.
Because I was concerned with the "look" of the railroad, I soon became
comfortable with the "imperfections" of the Z material I was working with.
It was just as much fun searching for reasonable solutions to minimize
the compromises that came with oversize rails, coarse details on
locomotives and rolling stock, varying scale of "Z" structures from
manufacturers, ugly Big Black Boxes on the Märklin turnouts, bizarre couplers,
European tie spacing on an American railroad and so on.
Building the VEC became an ongoing opportunity to emphasize the scenic
elements and to de-emphasize the deficiencies of the commercial z-scale
components used on the layout. Once the trains ran reliably over the
VECRR trackage, perfecting the "Look" became my priority.
It's the little things that make an image believable such as
the scale telegraph wires and the speeder shed. Notice how the
smaller-than-scale resin church by Märklin (shortened by the author) is used
in the background for forced perspective. Photo courtesy of
So just how do I go about "perfecting" the look?
Simply put, I try to observe my layout from varying distances and from
unusual angles. I look at the VEC as if I were viewing an
architectural miniature. I can "feel" when there is something out of place either
by it being too strong or too weak thereby compromising the balance and
harmony of the 3-D image. The "fix" can mean adding, removing or
changing the shape of the physical elements (composition) in the scene and
modifying colour and texture (detail). Not only do I try to insure that
things appear to belong but also that nothing appears to be missing.
The first and probably most important element in creating an attractive
visual environment is the backdrop. Interestingly enough, the backdrop
is usually the last addition, if ever, to most layouts. Fortunately, I
took the wise advice of Master Model Railroader, Doug Hole, and painted
a twenty-inch high backdrop for the VEC. Because the backdrop was
painted to complement and enhance the existing foreground elements the
visual impact was probably more effective than if it had been painted in the
early stages of building the VEC. The lucky few who have been present
when I install the backdrop and turn on the halogen spot lighting can
attest to the instant transformation.
Beyond attention to detail
I believe that attention to detail is important but only in relation to
its contribution to the overall effect.
You may be familiar with the three-foot rule in model
railroading...work on a scene until it looks good from three feet away. When working on
the VEC, I apply a series of "foot rules", the 10-foot rule (far enough
away to view the entire layout), the 2-foot rule (the distance at which
a single section of the VEC fills my field of view) and the 8-inch rule
(the distance that any viewer can approach any particular scene on the
layout and also the approximate distance that the eye will naturally
focus). Visitors to the VEC like to get to within inches of the layout,
their noses approaching the telegraph wires. In fact, at NMRA
competitions, the judges were often peering at scenes on the layout from a foot
away or less.
Some details you see: wheelsets rusting on a turntable lead,
a snow plow parked until that big snow fall...and some you don't:
switch motors, floating buildings, bare metal rails. Photo courtesy of
Scenes on the VEC are successful due just as much to the invisible as
the visible. There are no blatant errors (visible joints, buildings
without foundations or worse, floating foundations not sunk into the
ground, bare metal rails etc.). Scenes have just enough detail and, just as
importantly, there is detail where it counts. Knowing that the
viewer's eye will focus most comfortably at a distance of 8 to 10 inches when
approaching the scene, I try to make sure that the essential details
are in the foreground (telegraph lines, piles of rubbish, ties, my best
looking trees and shrubs, weathered track and hidden switch motors) but
the highest level of detail is about 8 inches deeper into the scene
where the viewer's attention will be. There I make sure that there are
figures, barrels, lights and interior details in buildings, weeds and
rusting junk in "reasonable" places. Lines-of-sight techniques such as
view blocks, natural visual frontiers and attention grabbers (flashing
lights work wonders) also naturally draw the viewer's attention to key
areas of the layout. That's where a little extra effort pays off. [Note:
although it may be stating the obvious, it is essential to keep the
layout, especially structures, free from an accumulation of dust.]
Another important factor is to respect the same depth of detail in
order to maintain the illusion in the viewer's mind. By placing an
ultra-detailed object and a less-detailed object in the same visual frame of
focus, the global illusion will be destroyed. The viewer senses that
there is something amiss without knowing exactly what. This point was
driven home to me by Reynard Wellman of Micron Art. When I was building
Centre Val Ease, I had a spot reserved for a factory building. I was
considered the MA etched-brass foundry for the layout. When I
approached Reynard at a National Train Show and mentioned that I was thinking of
adding his foundry to the VEC, rather than asking for my credit card he
pointed out that the MA structure might be too detailed for the layout.
Despite my initial surprise at a vendor turning down a sale, I did see
his point. My hunt continued and I eventually found a LifeLike
chemical plant that I transformed for CVE. The broad details of the plastic
structure and its made-to-measure footprint fit in perfectly with the
overall scene. [Sounds like a future article!]
In the course of a thought-provoking conversation at the Toronto
Christmas Train Show in 2001, visiting Z-scaler Jeff Rothfus observed that,
viewed from a certain distance, the VEC shows a visual balance and
harmony that produces a Gestalt* effect. He gave the example that
individual structures like the VEE Main Station look questionable when taken
out of context but when viewed from a few feet distance, the station
contributes to the overall success of the scene.
*[noun] configuration or pattern of elements so unified as a whole that
it cannot be described as a sum of its parts.
I have one last argument to present in support of my case. To my
knowledge, the VEC has something uniquely "Valeasian"..."Valeasians"! There
are more than one hundred identifiable inhabitants of Val Ease County
some of whose stories you have read in the pages of Ztrack. These
colourful characters do things, have jobs, secrets, embarrassing moments
even!. Through them you and I can experience the VEC at a level that goes
far beyond any "freelance" railroad that I'm familiar with. I'm willing
to wager that you can probably name the president of the VECRR [Right!
Miles O'Track], the mayor of Val Ease East [gotcha there! Hizzoner] or
the intrepid roving reporter [that one was easy...Mike Ruffone].
Wait a minute! When I stop to think about the case I have presented
today, I am tempted to withdraw my claim to be a "railroad modeller".
By all accounts the VEC has been a success both technically and
artistically. If Jeff Rothfus is correct, the whole of the VEC is greater
than the sum of its parts which could also be rephrased to say that the
VEC is "larger than life". Maybe it really is in a category all by
itself. Dear readers, after careful consideration I am changing my
declaration. I'm not a "railroad modeller", I'm a "railroad imagineer" and proud of it!
"Don't Look for Perfection, Perfect the Look!"